Sunday 20 February 2011

Setting

Ragnarok Online is divided into a series of maps, each of which has its own terrain and native monsters, though many monsters are present in multiple regions. Transportation between maps requires loading the new map and monsters cannot travel from one map to another.

There are three major nations in Ragnarok Online, the first of which and where all players start is Rune Midgard. The Schwaltzvalt Republic, an industrialized neighbor to the North, was added in Episode 10[4] and Arunafeltz, a religious nation modeled after a combination of Israel and Turkey is the subject of Episode 11.[5]

A series of other, minor nations also exists, generally modeled after an ancient society in the real world, examples such as Amatsu, which is modeled after ancient Japan,[6] and Louyang, which is modeled after ancient China.[7]

Areas from Norse mythology are also included, such as Niflheim, the land of the dead, and Valhalla, where players can become Transcendent Classes. New map content is constantly being added to game in the form of Episode updates.

Recently, all of the official Ragnarok Online servers are undergoing massive game system changes, which has been titled "Renewal". Renewal brings along a lot of changes to current game mechanics, perhaps the biggest ones being the revamping of the stat system, by changing what each stat does and what it affects, and also the introduction of 3rd Classes. There are various other changes that come with Renewal, including interface and hotkey alterations, as well as skill changes.

Renewal has different versions, according to the server it is being implemented in. The 2 major versions are called the kRO (Korean Ragnarok Online) and jRO (Japanese Ragnarok Online), titled after the server in which the version was created. The differences between each version were made by the corresponding branch of Gravity in order to please their players, rather than having an overall brand of Renewal, which might only please a minority.

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